Curriculum vitae
Xinxin Li
Designer & Researcher
Graduate student in the University of Toronto’s combined Master of Information and Master of Museum Studies program, with an MFA in Industrial Design. Research interests focus on how visitors interpret cultural information through museum spaces, objects, and sensory encounters, and how accessibility and curatorial choices shape these experiences.
Education
University of Toronto
2024–2027 (expected)
Master of Information (MI) and Master of Museum Studies (MMSt)
Combined Degree Program · MI concentration: User Experience Design
Faculty of Information · Toronto, ON
Rochester Institute of Technology
2022–2024
Master of Fine Arts (MFA), Industrial Design
College of Art and Design · Rochester, NY
Savannah College of Art and Design
2018–2022
Bachelor of Fine Arts (BFA), Industrial Design
School of Design · Savannah, GA
Research experience
MFA Thesis
2023–2024
Pawssenger — Enhance the experience of flying with pets
Rochester Institute of Technology
- Conducted user interviews, secondary research, and journey mapping to investigate safety, comfort, mobility, and monitoring challenges in long-distance pet air travel.
- Translated research findings into 35+ concepts and conducted ergonomic and spatial simulations using Boeing 777 seating constraints to inform product and aircraft-integration requirements.
- Built and iteratively evaluated physical prototypes, developing a multifunctional expandable carrier system designed around pet welfare, owner experience, and different travel scenarios.
3D Design Assistant
2023–2024
Image Permanence Institute, RIT
Rochester, NY
- Collaborated with museum conservators and researchers to design and produce a 3D-printed study collection for teaching and collections research.
- Designed test models for multiple 3D printing materials, adapting geometry for printability and sectioning into smaller test specimens.
- Coordinated printing across departments and assembled models in different materials into a research sample collection.
- Designed protective packaging tailored to model dimensions to prevent damage during transportation, with handling and storage considerations.
Selected academic projects
UX capstone project · INF2192
University of Toronto
- Contributed to a team study using six user interviews, six card-sorting sessions, and thirteen task-based usability tests to examine how users found people and resources on the DH@UofT website.
- Identified problems with homepage navigation, the distinction between Learning and Labs, and searches for people; used findings to inform proposed navigation and content organisation.
Course project · MSL2306
University of Toronto
- Assessed physical, sensory, and interpretive accessibility at the Royal Ontario Museum, including the Bees exhibition, with attention to wayfinding, lighting, seating information, labels, and interactive controls.
- Documented access barriers alongside tactile models and Braille provision, and developed recommendations for clearer orientation and more accessible exhibition interpretation.
Research methods course project · INF2169
University of Toronto
- Contributed to a mixed-methods study of barriers to women’s participation in public fitness spaces, using semi-structured interviews and a questionnaire (n=10 each).
- Used thematic analysis and descriptive statistics to inform recommendations for equipment access, instructional guidance, and social comfort.
Pop-up exhibition · Museums and Cultural Heritage course project
University of Toronto
- Co-curated a one-week pop-up exhibition exploring AI, authorship, and interpretive authority in museums.
- Designed balanced visual layouts for human-authored and AI-generated content to minimize visual cues that could influence visitors’ authorship judgments.
Time To Do
2024
UX research and design · Fundamentals of User Experience group course project
University of Toronto
- Conducted user interviews (n=2) and usability testing (n=3) to inform an app concept integrating task management and calendar scheduling.
- Led team ideation and Figma wireframing, translating research findings into prioritised features, user flows, and interface refinements.
Teaching & facilitation
Facilitator
Sep–Nov 2024
Steamoji
Richmond Hill, ON
- Facilitated hands-on STEAM projects in 3D printing, laser cutting, and programming for young learners in a gamified environment.
- Provided individualised guidance to support problem-solving, collaboration, and project completion; maintained workshop equipment and promoted safe tool use.
Additional design experience
Design Assistant
2020–2021
LongYuxuan Tea Boutique
Taiyuan, China
- Redesigned visual branding and promotional materials using Adobe Creative Suite, incorporating client feedback from concept through final refinement.
Awards & honours
- 2024
IDSA Student Merit Award
GSMA Northeast District Finalist
- 2023
Muse Design Award
Gold Winner
- 2023
International Design Award
Bronze in Household Appliances
- 2023
European Product Design Award
Honorable Mention
Methods & skills
- Research methods
- Semi-structured interviews; qualitative synthesis; affinity diagramming; card sorting; journey mapping; usability testing; accessibility evaluation; content audit.
- Design
- Storyboarding; wireframing; low- and high-fidelity prototyping; rapid physical prototyping.
- Digital tools
- Figma; Miro; Adobe Illustrator, Photoshop and InDesign; Rhino; Fusion 360; SolidWorks; KeyShot; Autodesk Netfabb.
- Fabrication
- 3D printing; CNC machining; woodworking; soft fabrication and sewing.
Languages
Mandarin (native); English (fluent); French (basic); Thai (basic).